Changelog Version

0.99.0

15/12/2023
Latest update
0.99.0

V0.99 fights : The first combat shift is now waiting to give time to join more fleets. Pirate ruins do not produce personnel. The conquests last 24h. A second alternative movement for behaviors has been created, it is ac...

15/12/2023 V0.99
  • fights :
    • The first combat shift is now waiting to give time to join more fleets.
    • Pirate ruins do not produce personnel.
    • The conquests last 24h.
    • A second alternative movement for behaviors has been created, it is activated if there is no target for the first movement.
  • Designs :
    • The shields of all components and defenses have been eliminated.
    • New images of ships of all sizes.
    • Shipyard speed up considerably.
    • Adjusted the levels of technologies to which the definitive weapons come out.
    • Adjusted costs and damage of some weapons.
    • The ships do not take more than to build new.
    • The collection and extraction elements are reduced by the price.
  • Bank :
    • Gravamen growth has increased as time passes.
  • production :
    • The assembly produces faster.
  • fleets :
    • Ordered of foreign fleets by distance.
  • Research :
    • Eliminated the research building, now you only need personnel to investigate.
    • When investigating a technology at 0 cost, the successive to 0 cost automatically are investigated.
    • Reduced the cost of all investigations by 20%.
    • Adjusted costs of some technologies.
    • The research time has increased an X10.
  • Missions :
    • When completing those of 10 missions they also give you PV.
    • Updated tutorial missions.
  • Commerce :
    • Disabled until it is modified.