5Dim Wiki Construction

Construction

All this information and the rest of the game in our  Wiki

Construction

  • On this screen, you can build structures, with each level increasing the building's capabilities up to a base limit of 100 (expandable to 200 with limit improvement modules).
  • You can assign a certain amount of robots to construct a new level; the more robots, the sooner it will be completed.
  • There is a minimum of 1% of robots that you can assign to construction for security reasons.
  • The shelter is not available for construction on all types of planets (not available in enclaves).
  • Construction costs increase exponentially with each level.
  • Nanofiber appears as a cost resource in some advanced buildings, but it is not produced by planetary constructions — it can only be obtained from asteroids.
  • In the Planet menu, you can view a summary of productions.

Guide for new players

Welcome commander! Buildings are the foundation of your empire. Without them, you won't have resources to build ships or defend your colonies.
Recommended order to start:
  1. Assembler (level 5-10) - Produces robots that speed up all constructions
  2. Mineral Mine and Crystal Mine (level 10+) - These are the basic resources for everything
  3. Other mines progressively - Gas, Plastic and Ceramic
  4. Industries - Liquid, Micros, Fuel and M-A for advanced resources
  5. Shipyard (level 5+) - To build your first ships
  6. Shelter (level 10+) - Protects your resources from enemy attacks
Tip: Don't neglect the Assembler. More robots = faster constructions in the future.

Building categories

Mines

Extract basic resources from the planet

  • Mineral Mine - Steel, concrete
  • Crystal Mine - Titanium, glass
  • Gas Mine - Methane, hydrogen
  • Plastic Mine - Polymers
  • Ceramic Mine - Thermal shielding

Balance all mines to avoid bottlenecks

Industries

Produce advanced resources and robots

  • Assembler - Construction robots
  • Liquid Ind. - Solvents, lubricants
  • Micros Ind. - Electronic components
  • Fuel Ind. - Ship fuel
  • M-A Ind. - Antimatter

The Assembler is key at the start

Military

Defense and ship manufacturing

  • Shipyard - Builds spaceships
  • Shelter - Protects resources from attacks

Higher shipyard level = faster ships

Shelter not available in enclaves

Robot and time system

Assigned robots
  • More robots = Faster construction
  • Minimum 1% of the planet's total robots
  • Busy robots cannot be used in other constructions or research simultaneously
  • Robots are automatically freed when construction finishes
  • When queuing more levels, robots are added to those already assigned
Time calculation
  • Time depends on total building cost and assigned robots
  • From level 10, time increases progressively (factor: (level-10)/5)
  • Game events can reduce or increase construction speed
  • Events can also modify resource costs
  • You can see the exact completion date in the queue

Required resources

Each building requires different resources depending on its type and level. Costs increase exponentially with each level.

  • Resources in red indicate you don't have enough
  • Resources in white indicate you have enough
  • Below each cost you can see how much you'll have left after building
  • You can see the points each level grants in the building's wiki
Nanofiber is not produced by mines or industries — it can only be obtained from asteroids. It is used exclusively for alliance research, space constructions, and modules.

Resource legend:

Mineral
Crystal
Gas
Plastic
Ceramics
Liquids
Micros
Fuel
M-A
Robots
Nanofiber

Tips for new players

Best practices
  • Prioritize the Assembler — More robots = everything else is faster
  • Balance your mines — You'll lack resources if you only level one
  • Build the shelter — Protects your resources from raids
  • Use multiple construction — Queue levels with the selector + the icon
  • Queue before sleeping — Make the most of offline time
Common mistakes
  • Forgetting the shelter — Your resources are exposed to attacks
  • Neglecting the Assembler — Excessively slow constructions
  • Not diversifying mines — You'll lack advanced resources
  • Ignoring the shipyard — Without ships you can't mine, explore or defend
  • Hoarding resources — You attract attacks and lose what you've saved

Advanced tips

Production optimization
  • Limit modules — Use Deep Mining, Heavy Industry and Military Expansion to exceed level 100 (up to 200 with a level 10 module)
  • Resource modules — Install production modules for +50% per level on the chosen resource
  • Specialize planets — A planet with a mineral module produces much more than a generic one
  • Free fleet points — Not using your full fleet points grants a production bonus
Strategic management
  • Events — Take advantage of construction speed and cost reduction events when active
  • Empire points — Limit modules consume EP when built; evaluate cost/benefit
  • Dyson Spheres — Build around stars to increase your fleet speed, without taking space on your planets

Construction queue

  • Each building has its own queue — You can build several different buildings at once in parallel
  • You can queue multiple levels of the same building with the level selector and the icon
  • You can cancel a queued construction — you recover 70% of invested resources (30% loss)
  • If you cancel, all subsequent constructions of the same building are also cancelled
  • The progress is shown at the top of the screen with the exact completion time
  • Robots assigned to the queue are added together when queuing additional levels
Trick: Queue constructions before going offline to make the most of your time.
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