What fleet priorities are
Fleet priorities are numerical values from 0 to 15 that you assign to each resource in the game. They determine the order in which your fleet loads resources when it arrives at a planet or collects debris after combat.
When a fleet has available cargo capacity after loading fixed amounts, the system uses these priorities to decide what to fill first: the resource with the lowest value (excluding 0) is loaded first. If two resources have the same priority, the space is distributed equally between them.
| Priority value | Behavior | When to use it |
|---|---|---|
| 0 | Never load — even if there is free space in the hold | Not recommended: you will lose resources that could have been collected. Use 15 for resources of less interest |
| 1 | Maximum priority: loaded before any other resource | The most critical resource for your economy right now |
| 2 – 7 | High/medium priority: loaded after resources with lower values | Important resources you want to secure on every trip |
| 8 – 14 | Low priority: loaded if space remains after more urgent resources | Secondary resources you can bring back if there is room |
| 15 | Minimum priority: loaded only if space remains | Resources you almost never care about but don't want to block either |
Priorities are configured in the fleet panel, Priorities section. The values you configure are your default priorities — they apply at all destinations unless you define fixed amounts for that specific destination.